Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 25-09-2007 , 06:47 PM
Joopson's Avatar
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Join Date: Jul 2005
Location: Boston, MA
Posts: 2,314

Cant save an MA file

hey guys,
for some reason, if i try to save or export as an MA is spits out the error: Maya contains unknown nodes or data. to preserve this information, the current file type can not be changed.

its annoying, because i wanted to try converting an MA file to an older maya version using the notepad method.



anybody know?


Environment Artist @ Plastic Piranha
www.joopson.com
# 2 25-09-2007 , 06:51 PM
Jr.Who
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Posts: n/a
You can still change it, but it won’t always work. Just open it up, hit the find thing, and change the version numbers. Watch the numbers to make sure they’re the right ones though.
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# 3 25-09-2007 , 08:02 PM
jsprogg's Avatar
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Join Date: Feb 2004
Location: Chicago
Posts: 1,712
You could always try OBJ but you will lose any group info and it will spit it out as a single object which you will have to seperate again and rename if it works.




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