Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 31-05-2008 , 11:34 PM
bendingiscool's Avatar
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Join Date: Jul 2006
Location: London
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selectig faces using curve on live object

Hey guys, I was wondering if I were to draw a curve on a surface by turning it live, would there be a way to make the faces the curve went over be selected either as the curve was layed down or once the curve had been finished using mel.

Many thanks in advance

Chris


Last edited by bendingiscool; 31-05-2008 at 11:41 PM.
# 2 01-06-2008 , 12:05 AM
gster123's Avatar
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Hmm, closest point on surface might help (or closest point on mesh depending on the version that your using)


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