Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
# 1 23-01-2009 , 05:15 PM
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How would you guys personally go about...

Making HardWood floors and carpet?


i think i found a pro way, its working very nice for me atm, i just wanna know how you guys do it user added image


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# 2 23-01-2009 , 07:43 PM
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# 3 23-01-2009 , 08:51 PM
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lolwut?


Can you explane?


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# 4 24-01-2009 , 12:49 PM
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Use a texture and a bump map


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# 5 24-01-2009 , 02:47 PM
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yeah as Steve says, a good texture and a bump map. but if you are going seriously close to the fibres, maybe use hair or something or even paint fx

Jay

# 6 24-01-2009 , 02:50 PM
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If i was going for a close up then id use maya fur...

# 7 24-01-2009 , 04:19 PM
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How would you guys go about woodfloors user added image


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# 8 24-01-2009 , 04:28 PM
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Texture and bump or dismap depending on how close.

J

# 9 25-01-2009 , 05:21 PM
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have you tried that before?


can i see some pictures :o


Thanks


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# 10 25-01-2009 , 05:26 PM
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I dont have anything to hand, but it WILL work, its such a simple task try it yourself

Jay

# 11 26-01-2009 , 07:09 PM
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Ok, yea i was just wondering how you guys did it, this is how I thought of doing it, I thought of both these ways within a day.

Ignore the lighting\modeling and everything else besides the flooring... tell me what you guys think.

The modeling is old i just threw in there, and the lighting is something i was testing out

The wood floor is filetextured, and the carpet is maya textured.
the carpet still has to be tweeked a lot

https://files.filefront.com/WoodandCa.../fileinfo.html


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Last edited by starjsjswars; 26-01-2009 at 07:11 PM.
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