This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Basiclly in my art class we were told to do a project about modern art and had to include your copy of there work, opinion and research soo i decided to pick this funky looking rubix cube art of jaws from James Bond and re-create it in maya, took sooo long!
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