Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 05-11-2011 , 09:48 PM
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Agria 6000 Motorhacke, IMT 506 - Freza


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# 2 05-11-2011 , 09:56 PM
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I like that nice and simple do you mind me asking in what countries do they use it(nice modelling).........dave




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# 3 05-11-2011 , 10:04 PM
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# 4 12-11-2011 , 10:25 PM
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Update: Maya Modeling For Games

Farming Simulator – IMT 506, Agria 6000 [WIP]

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# 5 12-11-2011 , 11:25 PM
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Why spiderman dont you think he has enought to do..........LOL......dave




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# 6 23-01-2012 , 10:37 PM
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