Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
In the right hand wing/propeller - not sure what it's called - two of the beams connecting the outside circles to the centre are bent/melted... All the other renders are perfect, so I figured this must be a 3d print.
The entire National Museum of Science and Technology “Leonardo da Vinci” was hosted a collective of young unestablished designers under Tom Dixon’s MOST exhibition.
The talk around town discussed how MOST design festival’s context did the Designers block exhibitors favors, good green designs shining a lot at this year’s show.
Several 3D Experiences created with 3DS 3DVIA Studio were presented for the first time during the event, including:
The Paddle Boat interactive experience where the complete concept as well as mechanics are explained in a very beautiful 3D context.
Those of you equipped with Xbox gamepads will also be able to play with it.
I would like to see the model, real, the other the 3D on the same angle. It appears the one on the rights axle is in a different spot? Pretty damn cool though man..
cheers bullet
bullet1968
"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
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