Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
maybe your refraction for your glass material is low, try to set it to 6 or above, light should bounce 6 times or more in order for you to see the transparency of the base of your glass.
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our decisions-not the conditions of our lives
determine our destiny.