Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 16 01-08-2003 , 09:34 PM
carrot juice's Avatar
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Actually, it's pretty easy to make holes in polys too. just stick whatever shape you want the hole to be so it intersects your model, and do a boolean subtract.

also, you might want to use a blendshape to melt a vase. just a thought...

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