Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 15-11-2002 , 08:17 AM
raul's Avatar
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Space Dude....

Dood. :banana:

enjoy.. my treat.

# 2 15-11-2002 , 12:01 PM
Darkware's Avatar
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Nice work. Keep it up. I like the basic look he has.

# 3 15-11-2002 , 12:11 PM
Roman's Avatar
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nice man.. you gonna texture this one too.. or still gonna do some more modelin' on him..?
keep ti up man..

# 4 15-11-2002 , 02:13 PM
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Good start, just make the arms a bit longer=)


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
# 5 15-11-2002 , 11:35 PM
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oh really kurt.. umm okay.

thanks guys yeah alot of texturing. what i notuced with what alot of the guys are doing now. is a whole lot of gadet and gizmos.

nick and nacks added to the model. not so low poly.

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