This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
Can I unsmooth an object after I give it one level of smooth and then I hit "delete by type history"? Now he has no longer that level 0 to come back to.
So is there an option that gives a lower level of polygons?
oh...ok ..I got myself this bad habit of deleting the history since I've seen it helps the scene move better..but I'll be more carefull next time!
Cheers!
true true..hey I see now that it has the option "delete non-deformer history" ..
-smoothing is a deformer I guess, but how about moving polygons, cuting, extruding etc? 'cause basically that's a lot of stuff you want to get rid off..
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