you can bevel the edges on the stick of the pencil and leave the ones on the sharpened part like the picture shows...Originally posted by Mayastatic
Hello all!
I made a pencil from a poly cylinder and poly cone which I combined and merged!
It has 6 divisions around the axis.
But when you take a look at a peak of a pencil then you see that it is round!
I made my peak from the Poly cone which had 6 divisions too, for merging the vertices!
How can I round it with preaserving my single mesh?
I dont think thats what he wants. seeing as he wants to keep it low poly and not adding polys. Id suggest just making the edges soft. that'll give u a round effect, though at some angles it can be obvious that its so low poly.Originally posted by blinn_shade
Simple. All you need to do it Smooth the faces where you want it rounded. but you will need to do some editting. See the image I attached and you will see where you will need to edit.