Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 16-01-2010 , 11:22 PM
Subscriber
Join Date: Jun 2005
Location: Atlanta, GA
Posts: 258

Graph Editor help?

Hi guys! Ran into a snag. Am having to use the graph editor and I understand the curves and etc, however, the issues I am having is that I am "breaking" the tangent and then and trying to "Free Tangent Weight". I think that is what I am needing to do.

It turns the tangent into "Scalable"? I can have more flexibility of the curve with this activated right?

Anyways. I try to break it and I cannot adjust the tangent line outwards or inwards.. just up and down around the pivot vert on the curve.

any ideas?

Thanks for looking

# 2 17-01-2010 , 03:08 AM
EduSciVis-er
Join Date: Dec 2005
Location: Toronto
Posts: 3,374
You have to make the curve weighted first. Under curves, select weighted tangents. Then do free tangent weight. Hopefully that works for you.

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