Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
I need for knack (Apache)
Who could explain to me how to make: Adding heat distortion and exhaust smoke?
Large a mercy has those which go answers me In a friendly way Claude
:beer:
Originally posted by CLAUDE I need Help...(Apache)
Who could explain to me how to make: Adding heat distortion and exhaust smoke?
Large a mercy has those which go answers me In a friendly way Claude
You could use particles for the smoke, for the heat ripples I would render a particle pass and use this as a displacement or something laong those lines in compositing.
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off