Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
Im not used to using subD but it looks like you have two meshes there that are combined, try selecting faces click on one then press shift&> to enlarge the selection will need to do this a number of time to get one of the meshes, then press extract to seperate.............dave
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