This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
well since I am waiting for a friend to draw me a pirate with two heads, I have started to create an environment. Early stages yet - just the start of a ships wheel.
I have a couple of ref images of parrots. this is the best one and it def looks like the claw comes out near the top - not sure if it is like this on all parrots.
here is more of the foot/hand - I really don't have much idea how a parrot's foot looks apart from the ref images I have, I don't know what goes on in the middle sole/palm area.
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