This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Looks about right to me, compared to his others. I see no reason to doubt it. Good start, Hunt. But put in a lotta practice! Use references where applicable, maybe even drawing your own. Keep it up!
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