Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 1 18-10-2005 , 08:17 AM
Registered User
Join Date: Oct 2005
Posts: 2

Backface culling only for shaded view??

I am a Lightwave user and have been searching these forums to find a way of making drag selections in perspective shaded mode where i my drag selection, only selects visible polygons.

I have found that Backface culling is my answer, but only partially. In lighwave, if you select in wireframe, it selects right threw the object from backfaces to front faced polygons. If you change to a shaded view, it only selects faces which are visable, and not faces behind (like backface culling).

Can i have backface culling on in shaded mode and not in wireframe (and modes like where u see back to front).

To re-ittereate, can i have backface culling on in only shaded style modes? (and have it as a default maya setting)

To re-itterate again, can you select only what you can see.


Last edited by anaken1; 18-10-2005 at 04:25 PM.
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads