Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
I would like to enter this contest becuase it definitely sounds fun. Maybe this time I can finish.
I was thinking about what I can create and I have finally come up with an idea for a dragster that will transform into a mech/robot. I will post up my drawings later, but here is a picture of the vehicle.
I figured I'll start with the back tires. Here is the beginning of one. I created a polygon for the rim and converted to Sub-D. I made it like a fan blade, for hovering purposes.
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