Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 02-07-2006 , 02:27 PM
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Join Date: Apr 2006
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Niggly random problem that happens time to time

Hi guys, just been doing the Mech tutorial from a while back, now and again when im trying to shift a line of vertices to snap to center line its moving the oposite side of vertices and none of them are even selected, its acting like im scaling them from both sides...

user added image

user added image

u can see the row im snapping to center but when I hold X and use the move tool it snaps them to center but also moves the opposite side as well ? ive had this happen on 2 occasions now and even making a new line with split polygon and deleting the old edges/faces etc does not fix the issue..

Any ideas greatly appreciated, I cant remember but im sure when i last attempting maya it might of been an option selected which shouldnt of been..[IMG]


Last edited by moosenoodles; 02-07-2006 at 03:33 PM.
# 2 02-07-2006 , 08:06 PM
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Join Date: Apr 2006
Posts: 24
No matter ive found out why I had the problem, it was menu options related.

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