Organic/Character Modeling
Well I've been away for a little while, but I have been busy, I've decided to try my hand at organic modeling, as that is what fist got me into CG... The hope that one day I would be working for a big studios, making creatures for movies like Hellboy, and Van Helsing.
But anyway, enough banter!
I've been working a couple of character heads lately, as the head seems to be the toughest part of the character to model for me, and then will move on and practice other areas of the body, until I'm happy with my results.
So here what I have: (I know the ears need to be re-done)
Old Hero:
Orc:
ZBrush concept Sculpt:
I plan on fully developing this character. I would of added more detail to the sculpt, but the machine I was working on only has 512 RAM.
C&C welcome, Thanks!
www.stevenegan-cgi.com
"Your weapons are no match for ours! People of Mars, surrender!"
"Um, this isn't Mars. This is Earth."
"Earth? Earth-with-nuclear-weapons Earth?"
"Yes."
[long pause] "Friend!!"