Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 08-12-2002 , 07:29 PM
doodle's Avatar
Registered User
Join Date: Nov 2002
Location: London
Posts: 1,292

Modelling???

i've been using maya for a few months so i'm pretty familiar with it. i've used alot of the main features in Maya 4 & PLE 4 but modelling is somthing that i havent focused as of yet. I've modelled simple objects but i want to create my own character designs. I heard alot of people mention that sub-d's is the easiest to use but this isn't available in PLE 4.

Anyway....enough with the shpill, my point is that i need help with modelling.

# 2 08-12-2002 , 07:38 PM
Kurt's Avatar
Registered User
Join Date: May 2002
Location: Niagara Falls, Canada
Posts: 5,310
Do all your rough shapes in nurbs, than once you have the shapes and are happy with it covert to polys. After coverting to polys just switch back and forth between poly smooth to see how your model is comming along.


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
# 3 08-12-2002 , 07:56 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
in my opinion it's just as easy to simply start from polys to begin with, but it's all a matter of preference and you don't know what your preferences are until you try it all out. user added image

# 4 08-12-2002 , 08:17 PM
Oculus's Avatar
Subscriber
Join Date: Oct 2002
Location: Murfreesboro, TN
Posts: 175
I like working from polys first, but thats only because I can't use nurbs very well... =|


- Chris L. Harkins -
# 5 08-12-2002 , 10:03 PM
iron_tick's Avatar
Subscriber
Join Date: Sep 2002
Location: Chicagoland USA
Posts: 719
i stink at nurbs and am currently studying them.


<html><font size=2>
<font color="blue">
And after calming me down with some orange slices and some fetal spooning,
E.T. revealed to me his singular purpose.

--TOOL, 10,000 Days---

</font></pre>
</html>
# 6 09-12-2002 , 08:25 AM
Registered User
Join Date: Dec 2002
Location: Phoenix, AZ
Posts: 79
yep i cant stand nurbs ive been wanting to model a car with nurbs i have made it an obbsession but i fail everytime lol nurbs in my opinon suck!


I HATE NURBS
<a href="//www.brink-x.com">www.brink-x.com</a>
# 7 09-12-2002 , 11:09 PM
tariqrf's Avatar
Subscriber
Join Date: Jul 2002
Posts: 1,253
nurbs is a bit complicated but when you start using them,,, they will get a bit easier... but start with polys,,, they are the easiest and you wont have to burst a braincell trying to align the curves...

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads