Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
Been going through some tutorials on how to create ies lights in maya but I cant seem to get it right I follow everything to the letter but I get no hint of even a light shape whilst using physical sun and sky. Checked through the documentation but it was of little help. Can anyone point me in the direction of a tutorial.
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