Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 25-02-2003 , 04:18 PM
gazzamataz's Avatar
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Undseth I need your help!

Undseth I need your help on a wing tip modelling tip (tip, tip??)

Remember my Fokker Wulf? Well I am atempting to texture it and I need to get me wing tips right, you posted how you did your Spitfire a while back but I cannot remember what you said.

Please can you post the pics again or send them to me direct, I would be most grateful!

Ta! user added image

P.S. Do you know much about converting NURBS into Polys? I am a bit mistified here too...


Tickety boo and ta ta for a bit...
Gazzamataz
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