This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
I've been trying to attach a ramp to a layered texture in Maya 2016 using mental ray, as default. This works wonderfully in 2015 but brings up the error of not being able to attach it in 2016.
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