Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 31 08-02-2004 , 11:23 PM
vladimirjp's Avatar
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Still a Never Ending WIP i tweaked a lot more... i think i will make body after all. just to practice some more....

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# 32 08-02-2004 , 11:28 PM
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corners of the mouth seem a bit off. Cool stuff!

# 33 08-02-2004 , 11:32 PM
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the middle of the neck looks too flat to me.


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# 34 08-02-2004 , 11:55 PM
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details, details are all that is important, create the skin for that head, body is noth challenge after this kind of a head!!! Greate yob!

# 35 09-02-2004 , 02:49 PM
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*twisted: fixed adams apple
*mike : fixed mouth
On to Body. user added image

user added image

# 36 09-02-2004 , 03:52 PM
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don`t make body try with shaders man, body is the easy part!!!
make hear, and other cool stuff

# 37 09-02-2004 , 05:54 PM
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Vlad is this your first model? If it is then you are doing great! Sub-Ds?

Anyway, I have attached the image below to show the areas I think need more work.

1. The creases around the corner of the eye look a little too fine.

2. The corners of the lips look like they are petruding forwards and need to be set and wrap into the face more.

3. That nose ain't right from the front. The bit between the nostrils dosn't blend in well with the upper lip and the opening of the nostrils should also blend with the upper lip - it looks as though it is stuck on.

4. I think your larynx is too wide, it should be about 1-1.5" in diameter or so.

Do these things before you do the body, or go on and do the body if you're bored with the face and come back to the face later user added image

Oh, and try levels on your images before posting them so they ain't so dark user added image

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Tickety boo and ta ta for a bit...
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# 38 10-02-2004 , 12:43 AM
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I agree with the above ^^

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