This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Can anyone tell me how i make glass effects. I tried some turtorials but NO one is for 5.0. There is always somthing there not where it should. And if it not to much, how do i make a mirror.
Alias got rid of the old tuts.
If you want to make a glass shader, open up some of the default glass shaders that come with Maya and revers engineer it in the Hypershader.
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