Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 76 02-04-2004 , 08:59 AM
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hey kurt it's looking fantastic! is this little fella gonna be photoreal or cartoonish like it's looking now?

# 77 02-04-2004 , 03:19 PM
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Z hopefully a bit more photoreal still working on the color and bumpmaps that should help... Dare things are all different looking ... I have a ton of ref pics some dont look real others look like a real frog some even look like plastic.... they are really a funny animal.


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# 78 02-04-2004 , 06:00 PM
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# 79 03-04-2004 , 09:44 AM
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wow, just doing the eyes gives it a whole new lease of life!

but how about one eye is real, and one eye is all mechanical?

# 80 04-04-2004 , 12:11 AM
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Zyk0tiK nice idea i was thinking almost the same, but my idea was on the lens of the goggles. have some tranparent lines and stuff.

Work most of the day on the skin... pretty happy with it now just have a spec map to do...added some darker tones of skin on his back where the mech parts meet. And added a barcode on his neck...

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# 81 04-04-2004 , 07:52 AM
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It looks AWESOME. Thought I do agree with ctbram about the pistons in the legs, because the way it is right now it doesn't look like it would move by itself.


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# 82 04-04-2004 , 04:35 PM
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(Y) nice!


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# 83 05-04-2004 , 05:58 PM
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# 84 06-04-2004 , 12:55 PM
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How about some camoflauge on the mechanic part?

If I was a cyborg-frog, or was the guy who designed it, I would give him some camo to make him not stand out so much... like if he's in nature, his legs will make him SO visible. user added image

Although, that is me thinking realistically. :p

Looks REAL nice Kurt. Keep it up.

# 85 07-04-2004 , 06:31 PM
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that's very true... however he wouldnt look very mechanical if he had frog skin coloured mechanical legs :|

# 86 07-04-2004 , 07:16 PM
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Originally posted by Zyk0tiK
that's very true... however he wouldnt look very mechanical if he had frog skin coloured mechanical legs :|

He could still look quite mechanical, the trick is to do it both ways. :p

# 87 07-04-2004 , 09:34 PM
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Here is a thought.... How about a little jump jet kinda thingy on the mechanical part of him for extended jumping. :grin:

It is looking very cool Kurt. You definately are a master maya modeler. I am envious.


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# 88 08-04-2004 , 12:22 AM
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First idea for the mech parts.. I kinda like it, has a cool sleak feel. wiht a enviroment would be pretty sweet I think.

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# 89 08-04-2004 , 12:50 AM
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Coolness, it looks like something straight out of a Sony ad.


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# 90 08-04-2004 , 05:21 AM
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Possible compostion...

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