Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 31 10-02-2004 , 01:11 AM
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I have seen no prob.

intresting. It shows your idea good. I like that.
Its a good bit of work. I think maybe you can still inprove on it even farther if you wish. Still have a way to go till the deadline.

# 32 10-02-2004 , 10:24 AM
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thanks guys, glad you liked it, it was a lot of work got me tired and it took a while to render but sure i would like to improve it, i actually still have some time before i go to schooll, any suggestions?????

# 33 12-02-2004 , 02:20 PM
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Amir... if you post files could you please make sure they dont have spaces in the filenames. Some system/software dont like it.


That'll do donkey... that'll do...
# 34 12-02-2004 , 02:24 PM
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Really cool though! user added image I agree that you could make improvements, particularly in the camera angles and timing.


That'll do donkey... that'll do...
# 35 12-04-2004 , 09:08 PM
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Amir i really like your character. I know this might be a little late but i am new to SM user added image

Nox

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