Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
If I make a basic cube (Nurb) and apply the Round Tool to one edge, it leaves two "flanges". How do I remove those flanges so I have a nice rounded edge? I didn't see an option to do so during the Rounding.
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off