This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Looks like a "Raven"s evil step-brother o.o As for the model itself, its excellent (and a heck of a lot better than I can do -- even in Rhino3d -- my native 3d home :b)
I'm also a fan of Battletech, so I know quite a bit about mechwarrior -- is that an official mech, if so, don't recognise it (unless it was a tweaked Raven)
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