Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 07-09-2004 , 10:02 AM
FubaR's Avatar
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Glimpse of the past

hi...i found a tutorial how to bulid this old church...i just used the picture as an inspiration...so tell me what you think about it so far.
c&c are welcome !

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# 2 07-09-2004 , 01:42 PM
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yes I know this one...very nice tut... hope it will turn out just as well user added image nice start user added image

# 3 08-09-2004 , 09:06 AM
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# 4 08-09-2004 , 02:18 PM
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Hi

i tried it, and for me a nurbs-revolve worked best ..
i used:
1 revolved curve for the spheres on the top
1 nurbs circle, transformed to a square
loft between revolved surface and square-circle as translator between non edged-surface to edged surface
secound loft between square circle and duplicated square circle for the rest of the roof.

attached a file with the result...

Attached Files
File Type: mb kirchturm.mb (61.0 KB, 172 views)
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