Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 16 12-09-2004 , 06:03 PM
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keep goin with david cant wait to see the finished product


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# 17 12-09-2004 , 06:45 PM
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will do will do! user added image pretty much stuck on UV wrap right now, how i hate it, must be the worst part of doing 3D user added image


Regards Dave
# 18 13-09-2004 , 01:49 AM
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I agree with you on UV mapping..no fun. That's why I cheat and use 3d paint with automap.. hehe

Awesome sumo dude. I'd love to animate him.


"Whatever tomorrow brings I'll be there...with open arms, and open eyes" - Incubus
# 19 13-09-2004 , 11:27 AM
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hey that sumo guy looks just like the guy from street fighter. anyone else remember him? his name is honda i think he's on the right in this pic. anyway keep up the good work man, stuff looks great at lowpoly cant wait to see it textured.

user added image

# 20 13-09-2004 , 01:09 PM
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E Honda is his name and by god he rocks!


Regards Dave
# 21 13-09-2004 , 04:44 PM
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just made an Ape in a quickie,
his legs are a bit long for now

@rhaoosh
regarding the sumo
if you rig him yourself you can give him a go when i have the texture done, as long as i get a copy of him rigged and weighted user added image


user added image


Regards Dave
# 22 13-09-2004 , 08:03 PM
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thats right....E honda. man hes sweet.

# 23 13-09-2004 , 09:00 PM
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Great stuff mate, good to see some lowpoly work. Really like the horse, good luck with the normal mapping. Are they for a game in paricular or just for the fun/challange?

# 24 13-09-2004 , 09:21 PM
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@ Element_Khaos

E Honda and the guy in the link more or less was the reason why i made a Sumo wrestler user added image

https://images.google.dk/images?q=mus...-8&sa=N&tab=wi
@lonepig

thanks alot, non of the characters are for any specific game project, just for my own amusement user added image we more or less just finished a game at work, so it is nice to have time now to model on personal projects insteed of work related characters user added image


Regards Dave
# 25 13-09-2004 , 09:53 PM
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Lead Modeler - Framestore
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Hi David

Cool Stuff, I haven't done a lot of game work myself, but these are great. As for normal mapping - cooool

Regards
_J

# 26 14-09-2004 , 09:30 PM
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Like the work user added image

I'm surprised Mike hasn't posted yet.


Yeah, but no but yeah but no....
# 27 15-09-2004 , 08:28 AM
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@ Jango

@z1mmnd14

thanks a lot!

@z1mmnd14

z1mmnd14 Like the work

I'm surprised Mike hasn't posted yet.

who's mike?


Regards Dave
# 28 15-09-2004 , 08:59 AM
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Mike is a Moderator dude who does serious game work.
Maximum respect!!

_J

# 29 15-09-2004 , 12:11 PM
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@Jango

oh, ok thx, first time posing here så i don't really know who people are user added image


Regards Dave
# 30 15-09-2004 , 11:33 PM
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mike is mtmckinley. He works in the videogame industry and seems to favor low poly models and the creativity that can go into them.

Hell prolly be along soon. If you put "Game Models" in your Head topic hes prolly be here in about 5 minutesuser added image


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