Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 27-03-2005 , 07:04 PM
Adaron's Avatar
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Join Date: Mar 2005
Location: Bournemouth
Posts: 8

Keep faces together

Hi guys

I'm using Maya 6.5 and i find that whenever i'm modeling in polygons and i want to extrude some faces the keep faces together option in the channel bar is set to off as default. I'm just wondering if there is a way to reset the default to on so i don't have to keep changing it everytime. Not much of a problem i know but it can get really teadious at times.

Thanks

# 2 27-03-2005 , 07:47 PM
mhcannon's Avatar
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Join Date: Sep 2004
Location: Waianae, HI
Posts: 1,275
Set it from polygons--tool options -- keep faces together vice doing on a per shape basis.



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# 3 27-03-2005 , 08:06 PM
Adaron's Avatar
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Join Date: Mar 2005
Location: Bournemouth
Posts: 8
nice one, Cheers.

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