Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
gilbertron: This was made with referances so there should not be any problems with proportion. I believe it' just the angle of cornholios render that makes the front look small, if you look at some of my renders on the previouse page the front looks about right.
Pony: thanks
R4s1n: Here is the back of it again, hopefully a little clearer so you can read it, and if you still can't read it it says "If you can read this your screwed"
Watch Space Wars at www.3dden.co.uk now!
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