Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
200 quid compared to the 188(in pounds) is pretty impressive.. even if i do go on to get the monster... i would check the internet for benchmarks.... 100 frms/per second and such a complex scene... i dought it!!! clearly i will beleive only when i see it!!!
Thats OpenGL and/or Direct3D realtime renderings they're talking about which is handled mostly by the GPU. CPU handles only the software renderings like when you hit "render" in maya...
I believe nVidia is capable of delivering their promises. They've done it so many times before.
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