This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
I'm looking for some 3d models to use in my assignment (computer game in which i have to implement vertex and fragment shaders)..i'd model them myself but i dont have the time right now...i'm wondering if anyone knows of any sites with some GOOD models at all that I can download some from...had a bit of a search on google but haven't found that much in the way of good models.
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