Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 19-07-2005 , 09:41 PM
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350Z update (all NURBS)

Finally got my PC back to health, so here's my latest renders. I'm determined to actually finish this project, but there's still a lot of details to do (plus the wheels of course). I used just about every Maya NURBS technique I could find in this project, so if anyone has any questions on what tools I found worked well, and which one's didn't, please ask and maybe I can save someone the from the pitfalls I encountered. (By the way, how do you attach multiple pics in one post on this forum?)

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# 2 19-07-2005 , 09:42 PM
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side view

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# 3 19-07-2005 , 09:44 PM
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rear view

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# 4 21-07-2005 , 04:17 AM
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working on the wheel

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# 5 21-07-2005 , 04:28 AM
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wheel closeup

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# 6 22-07-2005 , 02:01 AM
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Finished the tires. The renders are just quickies, so they're a little jaggy. Any comments would be greatly appreciated

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# 7 22-07-2005 , 05:42 AM
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Very nice! I love to see detail in the geometry of a model, especially working with a medium as often-frustrating as NURBS. 8-)


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# 8 22-07-2005 , 06:13 PM
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small update, added the indents on the hood, plus the front logo.

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# 9 22-07-2005 , 06:17 PM
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great job.
can u post wires.

# 10 22-07-2005 , 06:48 PM
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quick screen capture wire. Rendering nice wire frames in Maya is a pain in the butt.

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# 11 22-07-2005 , 08:49 PM
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Wow this looks nice... Makes me want to spend some times with nurbs... Definately shows what they can do... nice clean model.

# 12 26-07-2005 , 05:00 AM
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first paint test!

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# 13 26-07-2005 , 11:43 AM
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Heya,

Nice car, coming along nicely indeed. user added image



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# 14 26-07-2005 , 06:33 PM
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Quick HDRI render

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