This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
Pure_Morning: I believe that solution works! Just remember to get some more legs in there as I liked quite a lot that previous concept of yours.
BulletProof: Excellent Wasp bud! Do remeber though, if it´s espionage what they want the wasp to do they would try to carefully conceive it right? I mean, in the real world the wasp has that color only to ward off potential attackers (as black-yellow is danger in the natural world) .. however such a painting in a battleground would inmediately point out the wasp, and as such, an easy target for all those insect mechs the other guys are designing. :p
Try to make it a bit more metal looking and take in account how it would work in a real battlefield.
...how square forms appear as... um... really square.
Well, the cockpit is coming together, but most trimmed openings will be done over. They appear as too square. Notice the pair of openings top-most, they are properly done. But I dont mind, it will not take too long to correct it.
nice work guys.. damn those are some pretty cool mechas.. bulletproof.. that is just sweet man.. :p pure_morning.. that's lookin' nice man.. so it kinda leaves holes in his path.. hehe babyduck.. nice modelin' man.. keep it up! undseth.. smooth man.. :p
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