Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 19-11-2005 , 09:35 PM
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Well, I am going to make a robot guy for a desk. I know it sounds not realistic but I am going to try out some things to make him look realistic. I don't think we have to pic a real object, but make an object look realistic.

So anyways, here is the start.

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# 2 19-11-2005 , 10:26 PM
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Building him up

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# 3 20-11-2005 , 09:04 AM
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Very nice progress, but I think you need to go over the rules and guidelines one more time. I believe you do have to pic something that allready exists.

# 4 21-11-2005 , 02:37 PM
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Oops. Well it doesnt say anything about a picture, but it does say:

"Create a recognizable, present-day object (any inanimate object) and make it as real looking as possible!"

Thanks for telling me before I modeled the whole thing!

# 5 21-11-2005 , 03:06 PM
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Here is my NEW PROJECT

I am going to create a computer mouse on a desk

Here is the start:

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# 6 21-11-2005 , 03:10 PM
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# 7 21-11-2005 , 03:27 PM
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You might find it a little low on the detail side to impress with modelling/realism. How about modelling a few things on your desk, like the mouse sat on your keyboard or something?

Just an idea user added image


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# 8 21-11-2005 , 03:59 PM
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I was thinking about that. Good idea. I will make some objects on the desk as well. Here is some progress

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# 9 21-11-2005 , 04:18 PM
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looks good.
remember the time frame was 2 months so ure work should show that user added image

# 10 21-11-2005 , 09:06 PM
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got a reference pic so we can see how its going in relation to the realness?


Examples of bTraffic - a traffic animation tool for Maya
bFlocking - a tool for Maya 8.5+ to generate flocking and swarming behaviours
Jan/Feb Challenge 2007 Entry and W.I.P
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# 11 28-11-2005 , 02:17 PM
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The rules and regulations didn't say anything about a reference picture.

It just said to pic an everyday object and make it look realistic in a scene.

Did I miss something?

# 12 28-11-2005 , 08:15 PM
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Some progress

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# 13 28-11-2005 , 08:45 PM
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I am going to start making some details around the desk like pens etc... here is the start on some pens

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# 14 28-11-2005 , 09:22 PM
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hmm, well, dude, I really think you should base your scene off another picture, how about your own desk, take a digital picture, of your desk, and then post it here, so we can base it off, on how realistic your scene is to your picture.


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# 15 29-11-2005 , 12:29 AM
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Good point, if it was in the regulations I would have. Now that I have already started (2 times, haha) I would need to start all over to make it realistic to my desk.

What do you think? Think I should just start over?

I am thinking of maybe just modeling my computer monitor or something. I could just take a picture of it to eliminate peoples issues of realism etc...

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