This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
i just watched the tutorial for texturing the wooden door and for making the aliens t-shirt
i'm going to try to make a t-shirt or a strap shirt for a human man model i have
would texturing the Shirt be the same/similar process for texturing the door? i want to make the t-shirt army colors if i can
and 1 more thing, for now .. when the guy in the door tutorial started out, he had a UV mapping of the door (or something like that, i'll go back and check soon) but like the door and it's pieces saved in a format photoshop could use and the pieces spread out type thing .. How is this thing Created?
And thanks for the responces.. i think it'll be much easier to learn this program with people helping like this site offers
but in the meantime, you can check my last few pieces for editing/animation with Animation Master (links below)
https://www.clansm.com:8080/9.jpg <--- just a eggholder and egg heads tutorial gets u to make,, but i did a little more then they asked (maya)
https://www.clansm.com:8080/CoDvm.avi <-- animation using animation master for a video (need Xvid codec to watch) 4mb so might take a min or 2 to load up
try doing all the free tuts first....... the others are more expensive to get the full tutorial, but u can pay for each section of a tut seperatley eg the apache tut from start to finish is 100 points costing something like 80 pound but each section maybe 3-4 i think something like that.
could some explain right quick .. how you get the UV map file for texturing from maya?
example: the thing you import into photshop with the models spread out used in the texturing tutorial
i went ahead to try and make a strap shirt .. and i came across the same problem ,, i find it difficult to select the line in between the stiched stuff and not stiched stuff, as shown below https://www.clansm.com:8080/help.jpg
(FOR ANYONE WHO COMES ACROSS THIS SAME PROBLEM IN MAYA 7 .. I FOUND OUT ON TOP ... SELECT OBJECT BY TYPES:Curves (looks like backwards S) lets you select lines between panels easily)
any solutions would be greatly appriciated .. and i hope no body cares that i'm asking these simple questions .. just trying to learn .. thanks for the help
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