This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
I started a new head yesterday. my goal is to - for the first time - create something which can be critically compared to reality. the basic headshape caused me no problems but now when it comes to making the model recognizable I got stuck somehow. woman of my choice here is bonny miss Jennifer Connelly.
Create a new camera and project the image across the model at the same angle so you can see the contours of the face and move whats necessary. It works...
I just don´t get it. whatever I´m fiddling around with the imageplane and the camera - the image plane doesn´t show up in the reference camera. but I can see it in all other cameras - even when moving around the ref cam the image plane moves around in the persp view. I´m not used to imageplanes cause I never needed them. what am I doing wrong?
hm.. tweaking this way isn´t so easy. whatever view I use for reshaping it looks like crap in the perspective view then. but I keep on trying. here are 2 composited pics, one each is done with hardmix option in PS. and I think the contours keep approximating her face slowly but surely.
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