Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 16-05-2006 , 09:40 PM
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alley

this was something i did last summer i wanted to try my hand on texturing and this is what i came up with.
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# 2 16-05-2006 , 10:01 PM
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very nice!


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# 3 16-05-2006 , 10:04 PM
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the texture colors are a bit too bold, but its alright. The lighting needs a bit of work too.

But still, good work!


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# 4 17-05-2006 , 01:21 AM
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waaaaaaaaaaaaaaaay better than i can texture!! look good

# 5 17-05-2006 , 07:40 AM
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Looks cool.

To improve it, personally, I think that the bump's on the walls and some other models are a bit high and the colours are a bit rich, maybe lighten them up a bit to give a washed out and worn look to the scene.

Good work man!

# 6 17-05-2006 , 08:51 AM
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this really looks like a typical alley way in the game half life2 but the scene is a bit to bright. maybe a render at a little bit after dusk might make give a cool spooky feel.


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# 7 17-05-2006 , 03:47 PM
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less bump on the walls ftw


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# 8 17-05-2006 , 04:34 PM
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yep very nice texture work i also agree with less bold colours tone it down even with photoshop would work?


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# 9 18-05-2006 , 01:55 AM
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thanx for the replies. yea the colours are very vivid and the bump is a little too much but it was my first texturing project and when i was done with it i was very excited and relieved but i will consider all your inputs on my next texturing project.

# 10 18-05-2006 , 01:33 PM
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Very good for your first textur project! Would point out that adding bevel to your objects would really boost the realism, since you would get the important highlights on the edges. If u don't bevel, u will get those razor sharp edges, which will make them look computergenerated.
The textur work itself is really good though.


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# 11 18-05-2006 , 05:25 PM
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Originally posted by masn45
Very good for your first textur project! Would point out that adding bevel to your objects would really boost the realism, since you would get the important highlights on the edges. If u don't bevel, u will get those razor sharp edges, which will make them look computergenerated.
The textur work itself is really good though.

thanx again this was before i discovered the bevel tool so most of the edges are sharp.

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