Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 16 15-06-2006 , 01:08 PM
arran's Avatar
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Ha ha - very wierd animation! What do they put in the water in Canada?

# 17 15-06-2006 , 01:47 PM
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A good character to animate! If you can get this right then people will see beyond the table and just see the old person character user added image


Examples of bTraffic - a traffic animation tool for Maya
bFlocking - a tool for Maya 8.5+ to generate flocking and swarming behaviours
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# 18 16-06-2006 , 12:41 AM
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thats what im hoping for, Im working in the graph editor mostly with only about 6 to 12 keyfames, all the rest im doing with graph editor and making sure i have ease-in's ease-out's and all that other 2D animation tequnique EEEP my secret is out! I studied traditional animation

Maya and graph editor dont go nice... leave no curve un-moved!!!


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