Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 27-11-2002 , 03:16 AM
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Materials

Can anyone who know about material make a list of the types of the materials and what it is used for. Example: Blinn - Metal, something else...


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# 2 27-11-2002 , 03:40 AM
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# 3 27-11-2002 , 04:23 AM
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I'd seen that before, but he doesn't talk a lot abou it. He make an overview. Anyway, it is a good start...

thanx


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# 4 27-11-2002 , 06:12 PM
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It is in the Maya documentation.. check it out..

# 5 27-11-2002 , 06:15 PM
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it is in:

Maya Library -> Rendering -> Surface Materials....
then sub sections on
Blinn, Lambert blah blah blah

# 6 27-11-2002 , 11:56 PM
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thanx, i'll take a look


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