Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 29-11-2002 , 02:32 PM
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Space Age



Colin Graham
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Last edited by monkey ranch; 29-11-2002 at 02:35 PM.
# 2 29-11-2002 , 03:01 PM
Kevin
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hi monkey ranch ... welcome to sm mate!!! yesh nice images, I like the lighting effect on the stair scene you have done!

and i like the b/w image above, seems you have made yourself a cool looking charater there mate

I could imagine him on some cartoon super hero thing

all you own idea?

# 3 29-11-2002 , 03:46 PM
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Pretty sweet looking. Nice character=) Nice character design drawings, Did you go too school for drawing?


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
# 4 29-11-2002 , 05:37 PM
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I'm canadian, and i studdied at Sheridan Collage in Canada.
I'm working on a short character piece, right now, so there'll be more to see soon.


Colin Graham
Animator for Hire...
my WIP video page
The Space Man Animation tests (Save as)
Online Portfolio
colinj_graham@yahoo.co.uk
# 5 29-11-2002 , 06:02 PM
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Thats cool, im just down the road from oakville. I was going to go to sheridan, but decided to go to NSCAD in Halifax for my BFA, then went to International academy of design for 3d animation.


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
# 6 30-11-2002 , 04:36 AM
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welcome to SM!!!! and great work you got there monkey ranch..

this question always keeps hitting my head when i see a model... nurbs or sub-divs?

# 7 30-11-2002 , 05:08 AM
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Looks cool, makes me think of Buzz Lightyear.


I do not support Bush! Nor Saddam! Long live UN!
# 8 30-11-2002 , 05:38 PM
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welcome to SM monkey ranch.. :p
nice drawings..

# 9 02-12-2002 , 10:03 AM
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It's done with Conect Poly Shape.
I've tried subDs and Nurbs, but CPS is the easiest to work with, and you have very good control over how your surface looks.


Colin Graham
Animator for Hire...
my WIP video page
The Space Man Animation tests (Save as)
Online Portfolio
colinj_graham@yahoo.co.uk
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