Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 21-10-2006 , 06:18 PM
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The Pirate Ship

The Pirate Ship Tutorial by Kurt Boutilier


I have finsh the Modeling and texturing of Pirate ship. During this tutorial i learn new Techniques. Modeling was done in 2 day but texturimg with Uv layout took me around 5-6 days as i never done it before so in this project i got my hand drity with Uv and texturing.

Please critique/comments me as it tutorial but there some thing that have look around by other.
Just look at images
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I Done some thing Extra with tutorial i have add evnsky Shader and add fluid too it. i work on that ocean and re-fine it. As u see ocean does end properly See where Sky and see meet at same point I think of add fog to It.
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Currently i am working on Dragon Project i finsh modeling Head now working on leg part Have look at it Will finsh this soon and post it
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Albert Einstein.
# 2 23-10-2006 , 01:50 AM
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I think that ship is trying to fly - its sitting waaay to high in the water. It should probably be something like 1/2 to 2/3 up the black section.... (I think.... but I do know you shouldn't be able to see the keel at the bottom).


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# 3 24-10-2006 , 10:22 AM
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hey i like the design and color. user added image really like a pirate ship.


A pint of example is worth a gallon of advice!!
# 4 04-02-2007 , 02:53 PM
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cool

nice ship mate

# 5 05-02-2007 , 02:19 AM
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arr arr arr nice ship mateuser added image
i'm currently modeling a pirateship meself.
did you use cloth to create the sail or did yo use deformers?
maybe you could create a sun in the sky, savvy?
good luck mate i'm going back to me own ship

# 6 15-02-2007 , 11:02 PM
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excellent!


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Destroy The Ship! user added image

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