This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Awesome modelling man, i like your stuff. One thing that i notice on this model though is that the face looks somehow a bit flat, like his nose upwards is too far back or something. I'm not even sure. Maybe its just me?
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