Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 07-12-2006 , 10:23 PM
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DevilKnight

Hey guys
havent posted in awhile, but here's my latest work. I'm currently working on a few stuff. Still working on this.

user added image
user added image
user added image

# 2 08-12-2006 , 10:31 AM
petrol's Avatar
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Awesome modelling man, i like your stuff. One thing that i notice on this model though is that the face looks somehow a bit flat, like his nose upwards is too far back or something. I'm not even sure. Maybe its just me?

Armour looks sweet... really good job.

# 3 08-12-2006 , 10:48 AM
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Great work man, you texturing this bad boy?


"No pressure, no diamonds" Thomas Carlyle
# 4 08-12-2006 , 06:13 PM
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Hey Petrol, you might be right about the face, but it doesn't look flat to me. I'll see what I can do to fix it though when I'm not lazy. user added image

And yup, I do plan to texture it. There's a lot of small details that I still would like to add to it before I do so though.

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