This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
I'm working on the Pirate ship texturing tutorial, and this is pretty basic, but I haven't done texturing before.
I've only started the sails, and I'm supposed to layout the uvs basically evenly, but what should I do when the actual verteses are not particularly even, because then the "checker pattern" looks distorted. Or when the faces are really thin?
Thanks All!
Side note for posting images here--does any one know a quick way to resize images in Preview and/or iPhoto? It's kind of a pain to open photoshop everytime I want to resize.
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