Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 05-09-2005 , 07:43 PM
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Join Date: Jan 2005
Posts: 2

uv layout of a box / cube

hi all,

it should be simple but i just can't figure it out:

i want to take a snapshot of the uv layout of a simple cube, but when i apply automic mapping, the layout doesn't correspond to the proportions of the cube...

i also tried different side lengths to see if there is any difference in the uv layout, but they are all identical..

or am i just missing something fundamental ?

thanks a lot for your help


tilman

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