This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
Typically, Max. You'll find it to be the more common of the two in arch viz studios and V-ray makes rendering interiors a bit easier. That being said, there are folks that use Maya for it...just not as popular a choice. Max and Autocad are the standard.
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